using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace MrAG { public partial class Gui { public class ImageBox : Base { public string Text = ""; public SpriteFont Font = MrAG.Draw.Font; public Color BorderColor = Color.Black; public Color ImageColor = Color.White; public Texture2D Texture; public int BorderSize; public override void Draw() { if (this.Texture != null) MrAG.Draw.Texture(this.Texture, this.X + this.BorderSize, this.Y + this.BorderSize, this.Width - (this.BorderSize * 2), this.Height - (this.BorderSize * 2), this.ImageColor); MrAG.Draw.OutlinedBox(this.X, this.Y, this.Width, this.Height, this.BorderSize, this.BorderColor); base.Draw(); } } } }